3 Digital Technologies
Course Description
Learning Area Leader: Mr F. Rzoska.
This course allows learners to pursue projects of their choice and develop outcomes that integrate various tools and technical skills. Disciplines and tools the learner can draw from may include Graphic Design, Animation, 3D modelling, Programming, Databases, Web Design, 3D printing, Vinyl Cutting, Programmable Electronics, CAD Modelling, Game Development.
Skills/content you will cover in this course
Brief development
Design iteration
Prototyping.
Skills you need to be successful in this course - Resilience, self-direction, independence, problem solving, curiosity.
This course is useful for or will lead to - developing design thinking and project management skills (useful in any field). Leads to computer science/software engineering and a range of media design options beyond school.
**Please note that the assessments listed are the compulsory units that all learners will complete. Depending on their chosen outcome, learners will all complete one further assessment which, if successful, means that this course can be counted for University Entrance**
Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
External
NZQA Info
Digital Technologies and Hangarau Matihiko 3.1 - Conduct a critical inquiry to propose a digital technologies outcome
NZQA Info
Digital Technologies and Hangarau Matihiko 3.5 - Use complex techniques to develop an electronics outcome
Disclaimer
Please note that course assessment and costs/equipment may change.